A cross-platform evolution game
No stat sliders, no scripted "traits." A deterministic genome → protein → phenotype pipeline actually decides how each creature looks, moves, and forages — and it evolves for real while you turn up the hazard.
What's actually running
Genes fold into proteins that set body shape, locomotion mode, senses, and pigment — you're watching gene expression, not a preset character model.
One real lever: environmental hazard. Turn it up and the population that survives next generation is the one that actually adapted, not the one you painted on.
Same seed, same run, every time — on native and in the browser. No floats in the simulation core, no hidden randomness.
Every birth is logged permanently. Click a creature and walk its lineage back through however many generations to its genesis founder.
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